Published by: Square Enix
Developed by: Square Enix
Score: 85
The Final Fantasy series has seen what some might call a renaissance period of sorts since FFX. FFXI was an online game, FF returned to Nintendo, and FFXII broke just about every rule and reinvented itself. Amidst all of this, FFVII attempted to rejuvenate itself with its highly anticipated sequel movie, Advent Children, along with some spinofffs such as Dirge of Cerberus and some cell phone games. All were met with mixed reviews and in the case of Dirge of Cerberus, it was met with groans and cries for either a remake of FFVII or a proper sequel/prequel. SquareEnix’s response? Crisis Core: Final Fantasy VII which takes place before the events of the original FFVII and places Zack as the protagonist.
Published by: Capcom
Developed by: Capcom Production Studio
Score: 75
I still remember the first time I saw videos of the first Devil May Cry way back in 2001. The second after I saw this guy in red pop a monster up and juggle him in the air with bullets, I ran my ass to my local FUNCOLAND and put up $5 of my lunch money to preorder it on the spot. Back when the PS2 was still struggling to find a standout title (people actually had Fantavision in their top 5 PS2 games lists, believe it or not), it came and literally dropped jaws. It singlehandedly redefined the action game genre as we know it, and despite its flaws it still stood out as a triple A title. The series would fail to garner a similar reaction in the following years, as its sequel was regarded as vastly inferior to the original. The franchise finally progressed with the third game, but it’s NBA Jam-level default difficulty turned most off. Now, almost 10 years later, the fourth installment sees the series take its first step into next gen territory.
Published by: Activision Developed by: Infinity Ward Score: 70
Rockett and I have been playing Call of Duty 4 (CoD4) for a while now, almost 5 months and average around 2-3 sessions a week. In this time, we’ve been able to understand the intricacies of the game and basically the layout. We never did a full review for CoD4 simply because every single game site you could possibly imagine had done a review and said everything you could possibly say about it. “Great,” “Super,” “It’s like the second coming of Jesus only without the judgment.” So, rather than add to the list of singing praises, I’ve decided to go another route and review the Variety Map Pack that was released on April 4 for 800MS points (approximately $10).
If you’re wondering what we’ve been doing and why we haven’t been updating as much as we can it’s becuase we’re still playing loads of CoD4. But please do brace yourselves for an incoming Devil May Cry 4 review as well as a review of Call of Duty 4…Variety Map Pack. *gasps* Yes that’s right, Team Headshot will be doing a review of a map pack. Why? Well, that’s a good question.